Battle By Email (Playdate)
A downloadable game
BattleByEmail is an 'online', grid-based, auto-battler, multiplayer game for the Playdate very similar to the Bazaar and Backpack Battles.
Players start a Run and the game is broken down into two phases: Preparation and Battle.
Preparation Phase:
- Players draft up to 1 item from a list of 3 items, paying its cost, and placing it on their 2x5 grid
- Players can also skip purchasing items
- Players can re-arrange items on the grid, with some items providing buffs to other items based on their orthogonal (left, right, up, down) adjacency
- When ready, players Start Battle
Battle Phase:
- Battles play out automatically, taking place over several turns lasting about one second each
- Items tick down 1 cooldown per turn and if they have an attack, health regeneration, or other effect, these activate when the item's cooldown reaches 0
- When one player's health reaches 0 or less, the battle is over, with the victor being the player who still has at least 1 health or the active (You) player during a tie
- Sudden death also begins after turn 25, where each player will begin taking unavoidable ticking damage every turn
After the Battle Phase, the loop restarts.
Players play up to and including 10 Rounds until the player loses a total of 3 times or survives the last Round.
Technical details about the game:
The opposing players that you face are snapshots, including yourself, when a player is victorious. These snapshots are saved on my server located at https://2nguyen.dev/.
In order to play this game, you will have to go into Playdate's Settings > Permissions > Network > "always".
You may not want to play this game if you have to do this, so please do not feel like you have to do so to try it.
Thank you!
| Status | Released |
| Author | randomnewb |
| Genre | Card Game |
| Tags | 2D, Auto Battler, Board Game, Casual, Pixel Art, Playdate, Retro |
| AI Disclosure | AI Assisted, Code |
Download
Install instructions
This game is for the Playdate handheld console/device.
Unzip the file and sideload it.
Your Playdate will crash if you do not allow Network Permissions as "always" after the Preparation screen. You do not have to play the game if you do not want to allow Network permissions.







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